Arrows counters Firecracker, and the evolved Firecracker dies to Arrows + one Spear Goblin hit.Arrows + Log is almost always necessary against Magic Archer, especially if they're running Tornado or PEKKA Bridge Spam.Arrows (if The Log and Dart Goblin are in cycle).Goblin Giant in the back (if Goblin Cage or Goblins are in cycle).Phoenix (if Dart Goblin and either Goblin Cage or Goblin Giant are in cycle).If all else fails, Goblin Cage placed to defend two lanes is fine, but don't ever start with Goblin Cage committed to one lane-you have no good answer to an early Hog Rider in the opposite lane. I'll usually Log the tower to start if I have Arrows in cycle, but not the other way around unless I have two air defense cards. You're better off splitting Goblins in the back than placing them at the river, since your opponent can activate King Tower off of four Goblins. A Phoenix behind the tower is fine if you have two of Goblin Giant, Dart Goblin, and Goblin Cage in cycle. They also do just enough tower damage to keep the pressure on your opponent in tight matches.ĭon't start with Hog Rider. Magic Archer, Mother Witch, and Zappies all die to Arrows + Log, and spending 5 elixir to take out 4 can be very worth it in this deck. Arrows/The Log: This combination is a menace to Log Bait and quick cycle decks, but does enough damage to keep you in the game against Three Musketeers and counter some of the annoying 4-elixir glass cannons.Goblins: Good spell bait, high DPS, counters most things by themselves-this is what allows you to capitalize on big opportunities going into an elixir deficit doesn't mean completely selling out.We'll see who's laughing when the evolution gets nerfed again! Two advantages over Firecracker, even evolved, are that you can't activate the King Tower against him and that his DPS is higher, making it easier to find a big opening-you will not be wanting for the extra splash damage, and the whole point of this deck is be anti-this-awful-meta. Dart Goblin: We've known for ages that this card in the right deck is a menace, and there's just enough Log Bait to justify him over Firecracker, Archers, etc.It also helps keep Earthquake-cycle decks in check, since it's an investment building that you'll always get something out of by the end. Goblin Cage: One of my favorite cards it's so useful to have in mid-size decks that need a mini tank, so it lets me build really creative decks.Keep in mind that Phoenix is by far your most reliable counter against Baby Dragon, Electro Dragon, and Flying Machine. There's enough small spell Bait in this deck to justify Phoenix going in front of Goblin Giant on larger pushes-you get some extra tanking for your win condition, and your opponent needs to play carefully to avoid the respawn. Phoenix: I started using this deck before the most recent Phoenix nerf, but it's still very useful in this deck.Building + Tornado is still a popular enough combination that you don't want to play him recklessly, and you want to delay the King Tower activation for as long as you can. ![]() Often, you don't want your opponent to know you have him until they have a bad cycle or they've misplaced a building at the perfect time. ![]() Hog Rider: Very threatening secondary win condition.He works best with fast-acting small spells like Zap, Rage, and Giant Snowball, but Arrows and The Log aren't bad, and the support cards help this combination work. ![]() There's just enough flexibility to maneuver around tricky cycle decks, but you don't have enough DPS per elixir to make big defensive stands, especially if your opponent has good spells. You are not afraid to trade towers against anyone, but you're not going to win an all-out base race, and a weak second/third tower will be a liability. In most matchups, you're creating small, slightly threatening pushes while keeping an eye out for a big opening. Hope you enjoy!ĭeck: Goblin Giant, Hog Rider, Phoenix, Goblin Cage, Dart Goblin, Goblins, Arrows, The Log ![]() I wanted to share a deck that I've been having a lot of fun with over the past few months, and which seems to work well against the current Evolutions Meta. It's been a while, but I'm still lurking and I've still been playing a bit. RCS StatsRoyale DeckShop RoyaleApi ClashWorld PixelCrux CastRoyale Wikia View Affiliated Subreddits Balance Changes No information about hacking, cheating, modding or emulation.Īll posts with results of an event must be marked with a tag.Ĭlick on your arena to find decks with only the cards that are available to you!ĭiscord Twitter /r/RoyaleRecruit Wiki Twitch Youtube Instagram Facebook Community Resources Clash Royale - a freemium mobile strategy game! Monthly DeckĪverage Elixir cost: 4 Click to Copy! RulesĪll posts must be related to Clash Royale or Supercell.Īll posts should strive to generate meaningful discussion.
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